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Plugins folder compiles even when nothing has changed in that folder
How to reproduce: 1. Open attached project - Project contains a single empty script at the root and a single script file with thou... Read more
[SinglePassStereo] Upgrading a project from 5.3 to latest combined stere...
1) Create a new project in 5.3 2) set target platform to windows 64 3) enable VR mode 4) plugin oculus or other device 5) Press pl... Read more
Animator MatchTarget terminates before requested time when the match tak...
Run attached project in paused "step by step" mode, and look at the console. MatchTarget is "scheduled" between 0.1 and 0.4 in norm... Read more
AssetDatabase is not updated after renaming script which is referenced i...
Steps to reproduce: 1. Download and open project 2. Execute Mainmenu/BugReport/Log FruidConfig count (typo) - Notice it prints "4 Fr... Read more
[MetroSupport] - Trying to Install Metro support from the build settings...
Description: Trying to install metro support from the build settings causes the user to be directed to a 404 error message in an int... Read more
[iOS] Personal Splash Screen is not shown if there are any audioclips lo...
To Reproduce: 1. Build and run the attached app ( only reproduced this on iphone 5 with iOS 8.4.1. 2. Observe that after the custom... Read more
If GameObject.Instantiate is called after scene is reloaded, gameobjects...
How to reproduce: 1. Open the attached project 2. Open and play DemoSceneInspector 3. Click "Create Regular". 1000 game objects are ... Read more
Changes made to instance of prefab aren't recorded if previously SetActi...
Steps to reproduce: 1. Open attached project 2. Open "Editor/ShowBug.cs" script 3. Script creates instance of prefab, then prefab h... Read more
CommandBuffer rendered meshes disappears when rendered against the skybox
Reproduction steps: 1. Open attached project. 2. Open "DeferredDecals > _DeferredDecals" scene. 3. Align the checkered cubes to the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes