Search Issue Tracker
Active
Under Consideration for 6000.0.X
Votes
0
Found in
6000.0.32f1
Issue ID
UUM-91836
Regression
No
InvalidOperationException is thrown when expanding ScriptableObject array
Reproduction steps:
1. Open the attached “ScriptableObjectBug.zip” project
2. Open the “Assets/Scenes/SampleScene.unity“ Scene
3. Select the “Scripts” GameObject in the Hierarchy window
4. Expand the "Scriptable Objects" array in the Inspector window
5. Collapse the "Scriptable Objects" array in the Inspector window
6. Enter the Play Mode
7. Exit the Play Mode
8. Expand the "Scriptable Objects" array again in the Inspector window
9. Observe the Console window
Expected result: No errors are thrown
Actual result: “InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread” errors are thrown
Reproducible with: 6000.0.32f1
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note: Not reproduced by CQA
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GetPreferedValue" returns max value when using auto-sizing
- UI Builder doesn't update the style sheet when using "Extract inline style" right-click option
- “Assertion failed on expression” errors thrown when undoing Nodes creation with keyboard shortcut
- Crash on various stack traces when using Texture2D.CreateExternalTexture() while rendering
- Clicking on section text in Node Library > Context folder throws NullReferenceException errors
Add comment