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Fixed in 5.4.0

Votes

0

Found in

5.4.0b11

Issue ID

782587

Regression

No

[WebGL][Windows] Realtime lights look different than in editor

WebGL

-

To reproduce:
1. Build and run attached project
2. Notice only the closest light seems to be visible. It has hard edges and no falloff

Expected:
Lights in WebGL should look like they do in the editor.

Reproducible: 5.4.0b12, 5.3.4p1, 5.2.4p1, 5.1.4f1, 5.0.4f1

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