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Fixed in 5.4.0



Found in


Issue ID




UnityEditor.EditorApplication.isPlaying = false doesn't quit playmode in Start

Editor - Other


How to reproduce:
1. Open the attached project ""
2. Open and Play "test" scene
3. Notice that UnityEditor.EditorApplication.isPlaying = false didn't work and project is still in play mode
4. If you open the script comment line 30 which in in Start() and uncomment 42-45 which is in Update().
5. Play again and notice that it quits playmode

Not reproducible: 4.6.3f1, 5.3.0a2

Comments (3)

  1. nellycook

    Jul 13, 2021 13:17

    The issue u have disscused here is a problem which is not so easy to olve so better ask help in proffesionals. The same I do when have writings troubles. I prefer to buy a research proposal on goldessays

  2. amanda077

    Nov 28, 2019 07:36

    I'm in the process to make the first project and i hope your above mentioned things will be helpful for me..the project is mainly for and making a test project first here..

  3. xywibik

    Jun 11, 2019 06:36

    An issue is tracked and notified for the composed items for the people. All the reflections of the work and visits of the are accumulated for the humans. The stance is followed for the tracking of the issue and managed tips for the persons. The worth of the issue is done for the elementary items for the agents.

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