Search Issue Tracker
Fixed
Fixed in 6000.0.37f1, 6000.1.0b5, 6000.2.0a1, 7000.0.0a17
Votes
1
Found in
6000.0.32f1
6000.1.0a8
6000.2.0a1
Issue ID
UUM-91000
Regression
Yes
"NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
How to reproduce:
1. Open the “Bugs” project
2. Open the “Test“ scene
3. Enter Play Mode
4. Observe the Console
Expected result: No errors are displayed
Actual result: “NullReferenceException” is displayed
Reproducible in: 2023.2.0a9, 6000.0.32f1, 6000.1.0a8
Not reproducible in: 2021.3.47f1, 2022.3.54f1, 2023.2.0a8
Reproduced on: Windows 10
Not reproduced on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- APV data is sometimes incorrectly loaded from multiple baking sets when loading a scene
- GC Alloc spikes occur when calling UnityEngine.Resolution and UnityEngine.RefreshRate with Equals() and GetHashCode()
- Type error is thrown when a new ComputeShader is instantiated after destroying previous ComputeShader
- APV data becomes incorrect when reselecting the currently active Baking Set
- Launch screen image exceeds the screen bounds on IPad when building for iOS
Add comment