Search Issue Tracker
Active
Under Consideration for 1.5.X
Fixed in 1.4.6
Votes
0
Found in [Package]
1.4.5
1.5.1
2.0.1-pre.18
Issue ID
DSTR-1086
Regression
No
Play Mode / Player Test Runner hangs if WaitForSecondsRealtime() is active and the Play Mode / Player is no longer running
Reproduction steps:
1. Open the attached “ReproProject.zip“ project
2. Open the Test Runner window (Window > General > Test Runner)
3. Run the “TestExitPlayModeMidRun“ Test
4. Observe
Expected result: The Test Runner process is stopped if the Play Mode or Player is closed
Actual result: The Test Runner hangs until canceled manually
Reproducible with: 1.4.5 (2022.3.54f1, 6000.0.31f1), 2.0.1-pre.18 (6000.0.31f1)
Reproducible on: M1 Max MacOS 15.1.1
Not reproducible on: No other environment tested
Note: This issue is present in both PlayMode and Player Tests. It only hangs if {{“yield return new WaitForSecondsRealtime();"}} is called when the Play Mode or Player is no longer running.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Foldout arrow indent is misaligned in the Inspector when used in Custom Type
- [Android] The Player screen turns black when playing a video under certain conditions
- Search window icons at the bottom are cut off when Search window is resized vertically
- "Try something else?" text label is cut off when searching for a long text in the Search window
- Rendering Debugger window sections do not have a minimum width set when resizing with the slider in the middle of the window
Resolution Note (fix version 1.4.6):
Ensure that an error is raised and the test run is stopped if a PlayMode test method exits PlayMode.