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[iOS] Player crashes on iOS 16 devices when “UnityFramework.framework” i...
How to reproduce:1. Open the user’s attached project2. Go to Project Settings and build a project for the iOS platform3. In Xcode go... Read more
Editor hangs when using Assert.ThrowsAsync in a test
How to reproduce:1. Open the attached “ThrowsAsyncBug” project2. In the main menu bar, select “Window” → “General” → “Test Runner”3.... Read more
[TextureCompression] Crash when EditorUtility.CompressTexture is called ...
Reproduction steps:1. Open the attached “IN-16564.zip” project2. Click “Bug Test” > “CompressTexture Crash” Expected result: Edit... Read more
Sprite Mode field is empty upon changing Texture Type to Sprite
How to reproduce:1. Create and open a new 3D project2. Import the attached image "OuterBorder.png" (or any image) to the project3. C... Read more
Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP
Reproduction steps:1. Open the user’s attached project2. Click File > Build and Run Expected result: Build is created with IL2CPP... Read more
[iOS][macOS] Assertion failed errors appear when using Bit shift operations
How to reproduce:1. Download and open the attached project2 Open the "SampleScene" scene3. Enter "Play" mode4. Observe the Console w... Read more
[Android] Keyboard gets hidden when the input field area is clicked and ...
How to reproduce:1. Open the user’s attached “1359628_hide_input” project2. Build And Run the “SampleScene” Scene on Android3. Click... Read more
[Android][IL2CPP] Player of a specific project crashes when launching it
How to reproduce:1. Open the user’s attached “Android_IL2CPP_crash” project2. Build And Run the “SampleScene” Scene on Android3. Obs... Read more
[VFX Graph] When saving graph with a shortcut (CTRL +S) in graph error d...
How to reproduce: Open newly created VFX in the Output context click on the warning message Noticed that it disappear Save the graph... Read more
[VFX Graph] Subgraph error message does not re-appear after reload until...
How to reproduce: Create a new graph In Init context convert Set Velocty to Subgraph block Open Subgraph block Click on the error me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene