Search Issue Tracker
Physics2D Matrix does not collide as it is set to
How to reproduce:1 Open the attached "Repro.zip" project2. Select the "game-control-square (1)" GameObject3. In Inspector Window cho... Read more
NativeArray.AsReadOnly will not throw a IndexOutOfRangeException when tr...
How to reproduce:1. Open the attached project "NativeArray.zip"2. Open SampleScene3. Click Play Expected result: A IndexOutOfRangeEx... Read more
Empty lines between logs are being logged when logging errors, warnings ...
Steps to reproduce:1. Open the attached project "1332622.zip"2. Attach Android device3. Build and run the "SampleScene" scene4. Open... Read more
Creating AsmDefs does not cause recompilation of contained scripts
Repro steps:1. Open attached project 'CompilationWoes.zip"2. Go to the "Foveated Rendering" folder3. Create an Assembly Definition i... Read more
Search by Type tags are not adapted for use with the Quick Search engine
How to reproduce:1. Open the attached '1334338.zip' project2. In the top bar of the Project window click on the 'Search by Type' but... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
Animator parameters revert to default state when switching to AnimatorOv...
How to reproduce:1. Open the user's attached project "AnimatorOverrideTest2019.zip"2. From the Project tab, open Assets/TestScene.un... Read more
Shape.Countours will be incorrect for a shape which has rotated geometry
How to reproduce:1. Open the attached project "TEST.zip"2. Open SampleScene3. Click Play4. Observe the Game View Expected result: Yo... Read more
Particles invisible when using SMRenderer on build if UseMeshColors is s...
Reproduction steps:1. Open attached project "SkinnedMeshRendererParticles.zip"2. Add "TestingScene" to Scenes in Build ("Scenes" fol... Read more
File could not be read errors thrown when Importing package with Sprites
Reproduction steps:1. Create a new empty Project2. Import the attached Package Expected result: The packages is importedActual resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used