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0
votes
Fixed

[Enlighten] Realtime GI does not update

Progressive Lightmapper

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May 19, 2021

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Version/s: 2021.2.0a14

Steps to reproduce: 1. Download the attached repro project (BounceLightCorridor.zip)2. Open BounceLightCorridor scene3. Navigate to ... Read more

0
votes
By Design

Mesh generated using Graphics.DrawProcedural is not rendered when using ...

Graphics Device Features

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Apr 16, 2021

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Version/s: 2019.4.14f1, 2019.4.23f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open the "MinimalTest" Scene Expected results: text below the green cube is render... Read more

0
votes
Fixed

[Enlighten] Various Scene View modes not displaying lightmap data in URP

Package: Scriptable Render Pipeline Universal

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May 19, 2021

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Version/s: 12.0.0

Steps to reproduce: 1. Open an existing URP project which makes use of Enlighten Realtime GI2. Navigate to the Lighting window4. Gen... Read more

0
votes
Fixed

The number of Vertices and file's size aren't displayed in the SVG Impor...

Package: Vector Graphics

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May 03, 2021

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Version/s: 2.0.0-preview.16

How to reproduce:1. Open the attached project "1333565.zip"2. Select an "icon" Asset in the Project window3. Observe the Preview vie... Read more

0
votes
Fixed

[Android] Building app using "Ctrl + B" shortcut uses the last used conf...

Mobile

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Apr 18, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project2. Open Build Settings window (File > Build Settings...)3. Check the "Build App Bu... Read more

0
votes
Fixed

[GPU PLM][Denoising] Artifacts after baking GI with certain lighting set...

Progressive Lightmapper

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May 19, 2021

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2020.3, 2021.1, 2021.2

Steps to repro:1. Download the ArchViz Pro vol.6 project (link attached in the comments) and sync to revision `8546d9d7f07d` of the ... Read more

0
votes
Fixed

[AsyncProgress] Initializing the C# Progress class from a non main threa...

Quick Search

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May 19, 2021

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Version/s: 2020.1

If you use the C# Progress class and it is not initialized, the static constructor will be called. The constructor is not thread saf... Read more

2
votes
Fixed

[UWP] Not adding NET_STANDARD_2_0 define

Scripting

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May 07, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "New Unity Project.zip" project2. Switch to UWP3. Select .NET Standard 2.0 Scripting backend i... Read more

0
votes
Fixed

Lighting Renders Incorrectly when using 2D Lighting and Perspective camera

Package: Scriptable Render Pipeline Universal

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Feb 18, 2021

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Version/s: 11.0.0, 12.x

How to reproduce:1. Open attached project "Kevin.zip"2. Open "Light Scene" scene3. Move around "Light 2D" GameObject while observing... Read more

0
votes
Fixed

Stepped keys in ".fbx" asset do not always have the correct animation cu...

Animation

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Mar 18, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1

Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more