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UI Toolkit window text disappears and throw MissingReferenceException on...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
UI Toolkit window performance regression when resizing/docking windows o...
Steps to reproduce:1. Create/Open any Unity project2. Make sure "System Font" Editor Font is selected in Preferences3. Open Window -... Read more
Editor layout is not remembered when creating a new project
How to reproduce:1. Create a new Project2. Change the Editor layout3. Close the Project4. Create a new Project5. Observe the Editor ... Read more
Objects are tinted cyan when Environment Lighting Intensity Multiplier i...
How to reproduce:1. Open the repro project2. Use ADBV1 (click "no" on the dialog)3. Accept upgrade (click continue)4. Open Assets/_C... Read more
IMGUI button presses don't get registered while in a Device Simulator
How to reproduce:1. Open the attached "1333953.zip" project2. Open the "Test" Scene3. Enter the Play Mode4. Change from Game View to... Read more
[XR][OpenXR][HDRP][DXR] Left eye's shadows are opaque black depending on...
Reproduction steps:1. Open the user's attached "hdrp_dxr_dlss_vr.zip" project2. Load the "samplescene"3. Enter Play mode4. Put on HM... Read more
[Addressable] UI isn't responsive when it was loaded using Addressables
How to reproduce:1. Open the user's attached "test" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the bottom ... Read more
Shader variable unity_OcclusionMaskSelector changes when information abo...
Reproduction steps:1. Open user's project "DebugWater.zip"2. Make sure that you have Inspector, Frame Debug, and Game View windows o... Read more
Draggable Scene tool overlays will not retain their layout when adding a...
How to reproduce:1. Create a new Project2. Drag the Scene tool overlays to different positions3. Right-click on the Scene View Tab4.... Read more
[iOS] Some files in WebGL and iOS support installers have changed permis...
Steps to reproduce:1. Open the project attached ("iOSBuildCheck.zip")2. Open Test Runner window (Window -> General -> Test Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used