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Main light shadows are shown on transparent material when the "Transpare...
Reproduction steps:1. Open the "repro_IN-83771" project2. Open the "/Assets/DevDunkStudio/ShadowReceiverURP/Samples/Scenes/ShadowRec... Read more
Crash D3D12DescriptorHeapManager::AllocateNewResourceInternal when rende...
Reproduction steps:1. Open the attached project “Performance Project.zip"2. Move around in the Scene view3. If it does not crash swi... Read more
Build fails with IL2CPP error when building for UWP
How to reproduce:1. Open the attached project "IN-83268.zip"2. Build the project for UWP Expected results: Build is successfulActual... Read more
Unity 6 Linux builds fail on Windows
1. What happenedWhen attempting a Linux build on a Windows machine there are a number of errors including:"InvalidOperationException... Read more
[Android] Player freezes when regaining/returning focus after exiting/mi...
Reproduction steps:1. Open the attached project “BugRepro”2. Open the “Asset/Scenes/Entry.unity” scene3. Ensure that “Split Applicat... Read more
Align section button groups are partially cut off in UI Builder when Ins...
Steps to reproduce: Create a project. In the Project window > right click > Create > UI Toolkit > UI Document. Open the ... Read more
[Linux] High CPU usage when Editor Interaction Mode is set to No Throttl...
Reproductions steps:1. Create a new project2. Open any application which can be used to see process CPU usage3. In the Editor, click... Read more
Animation rotation degrees get converted to radians and treated like deg...
How to reproduce:1. Open the “IN-83540-2021” project2. Open the “SampleScene”3. Select the Square GameObject4. Open the Animator Win... Read more
A trained model is not behaving how it was intended when it is applied t...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Hummingbird/Training.unity” Scene3. Enter the Play Mode4... Read more
The single RenderMeshArray is slower and uses more memory in comparison ...
How to reproduce:1. Open the “ECSTest“ project2. Open the “Manual ECS Scene“3. Comment the lines from 15 to 191 in the “ManualSpawne... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled