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Editor crashed at MergeVisibilityAnimCurve when importing .fbx file
Steps to reproduce:1. Download test.fbx2. Import downloaded file into Unity3. Editor freezes (some times crashes)4. Force shut down ... Read more
Missing auto-updater for UNITY_APPLY_DITHER_CROSSFADE (unitycg.cginc hel...
How to reproduce:1. Open user-supplied project2. Load scene "Test (Dither)"3. Select "LOD Group" in the Hierarchy window4. Slowly sl... Read more
Profiler is displaying Physics2D performance cost when Physics2D are not...
Reproduction steps:1. Download project "SMALL_Physics2D_ButNo2dUsed.zip" and open in Unity2. Open scene "Scene"3. Select Window ->... Read more
Meshes with LOD optimization are not rendered in WebGL build
Steps to reproduce:1. Open the attached project2. Open the PtCloudLOD_meshes scene3. Switch to WebGL4. Play the scene5. Observe the ... Read more
Windzone's turbulence and pulse parameters have no effect on wind animation
Steps to repro: 1. Open attached project and 't1' scene;2. Enter Play mode;3. Select WindZone gameobject in the Hierarchy;4. Input s... Read more
Unity crash at "UnityEngine.Playables.PlayableAsset:Internal_CreatePlay...
To reproduce:1. Open attached Unity project "TestDungeon.zip"2. Open "Mainscene" scene3. Go into Play Mode Result: Unity crashes at ... Read more
NullReferenceException with Unity Remote Settings
Reproduction steps: 1. Open "UnityRemoteSettingsTest.zip" project2. "Window" -> "Unity Analytics" -> "Remote Settings"3. Pin t... Read more
Inspector window Generic animation's behavior differs in Y axis when roo...
To reproduce:1. Create empty project, import my FBX2. In project window, select the imported FBX3. In Inspector window, play the ani... Read more
Vertex clamping for shadow maps causes artifacts
Vertex clamping for shadow maps causes artifacts when large and scaled up objects are used. To reproduce: 1. Open the project, attac... Read more
Each position axis not being processed individually when compressing ani...
To reproduce:1. Create new unity project, import user's FBX file2. Open Animation window, in Project window, expand imported FBX fil... Read more
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