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Fixed in Unity 2017.3

Votes

0

Found in

2017.1.0p2

Issue ID

938978

Regression

Yes

Animator.Update(0) fires events twice

Animation

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-

Priority: 3Not yet prioritized for a release

-

Severity: 3Workaround is possible

Steps to reproduce:
1. Open user attached project
2. Load TestScene.unity
3. Press spacebar to trigger an animation
4. Observe that two event calls are displayed in the console

Expected result: Animator.Update(0) should not fire events

Reproduced in: 2017.3.0a3, 2017.2.0b6, 2017.1.0p3, 5.6.3f1, 5.5.4p2, 5.5.1f1
Not reproduced in 5.5.0p4, 5.4.6f1
Regression since: 5.5.1f1

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