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The CPU Usage chart does not scale up to show any values higher than 66m...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Open the Profiler window (Window > Analysis > Prof... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more
[VFX] Undo functionality does not work after Resetting the VFX Property ...
Undo functionality does not work after Resetting the VFX Property Binder on Visual Effect Steps to Repro:1. Create a new Project in ... Read more
Burst package throws compile errors when building a script with multiple...
How to reproduce:1. Open the attached "1292528.zip" project2. Build and run the project3. Notice the compile errors in the console a... Read more
[Test Framework] Template doesn't start with the latest verified Test Fr...
Newly created project doesn't start with the latest verified Test Framework package, Refer to the attached screenshot. Steps to repr... Read more
[TextMeshPro] Some TMP UI Component properties do not show that they wer...
How to reproduce:1. Open the attached "1293801_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
Images fail to load if loaded using the url("") syntax while having mult...
Bone and Geometry slider visibility icons are missing in the Skinning Editor from Sprite Editor window, Refer to the attached screen... Read more
[AudioMixer] Unable to rename by double click on Views and Snapshots in ...
Unable to rename by double click on Views and Snapshots in Audio Mixer Steps to Repro: 1. Create a new Project2. Create Project >... Read more
Label Element is not resized when Display Style is changed from None to ...
How to reproduce:1. Download and open project 'UIToolkitRepro.zip' from Google Drive2. Open Scene 'LabelSizeBug'3. Enter Play Mode4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used