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0
votes
Fixed

[DirectX 12] Editor crashes on switching Windows Graphics APIs to Direct...

Graphics - General

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Feb 14, 2019

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Version/s: 2019.2.0a6

Editor crashes on switching Windows Graphics APIs to Direct3D12 Steps to reproduce: 1. Create a new project 2. File > Build Setting... Read more

0
votes
By Design

When an Asset Bundle is directly referencing a sprite, auto packed into ...

Asset Bundles

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Feb 13, 2019

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Version/s: 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open "1127021" project 2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD" 3. Go to Project folder -> "Build" -... Read more

1
votes
Fixed

Crash on ComputeBuffer::SetCounterValue when switching scene

Graphics - General

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Feb 05, 2019

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Version/s: 2018.1.0a1, 2018.2.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "Scene_Switch_Crash.zip" project 2. Open the "BasicSDFTest.unity" scene 3. Open the "Scene.unity" scen... Read more

0
votes
By Design

Frame Debugger is flickering when changing Game View Scale or moving Gam...

Graphics - General

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Feb 13, 2019

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Version/s: 2017.4.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1126668-LSRD2" 2. Open Frame Debugger and place it near Game View 3. Change Game Vi... Read more

1
votes
Duplicate

[Alembic] HDRP Alembic shader aren't use by default on import

Package: Alembic Importer

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Feb 14, 2019

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Version/s: 1.0.0

Using HDRP template, the HDRP LitAlembic shader isn't use by default for creating materials, instead the Standard (legacy) Alembic s... Read more

0
votes
By Design

[Alembic] No SRP shader for Lightweight in the package

Package: Alembic Importer

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Feb 14, 2019

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Version/s: 1.0.0

Using Lightweight RP template, no alembic shader for LWRP available in the package 1. Create a new project using LWRP template 2. ... Read more

0
votes
By Design

[Bug] Material not drawn in Game View when changing shader from script u...

Shader System

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Dec 18, 2018

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the project "case_1110556-NoDrawOnMaterialSwitch" and scene "CloudTests_v01" 2. Enter Play Mode 3. Select ... Read more

0
votes
Duplicate

[ShaderGraph] "ShaderGraphImporterEditor.OnInspectorGUI" exception is th...

Package: Shader Graph

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Feb 15, 2019

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Version/s: 5.3.1

"ShaderGraphImporterEditor.OnInspectorGUI" exception is thrown on deleting PBR-Graph/Unlit-Graph/Sub-Graph Steps to repro: 1. Creat... Read more

0
votes
Won't Fix

[Metal] Low contrast colors on Tilemaps

MacOS

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Dec 20, 2018

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Version/s: 2017.4.0f1, 2017.4.17f1

Reproduction steps: 1. Open the attached project. 2. Open the 'World' scene. 3. Swap between different Graphics APIs and check how t... Read more

0
votes
Fixed

Light Probes do not work when opening a scene using Addresable.LoadScene...

Package: Addressables

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Jan 17, 2019

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Version/s: 0.5.2

Reproduction steps: 1. Open the project inside of the "Mini-projekt.zip" 2. Open and Play the "SampleScene" 3. Press on the Addres... Read more