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[Installer] Installation process shows a negative percentage value in th...
Downloading the Unity Editor and its support modules from the Windows Download Assistant shows a negative percentage value in the Pr... Read more
[ErrorFeedback] Strips with a Capacity*ParticlePerStrip value of over 1,...
Repro steps:1. Import the attaches asset, or create a new system which is using particle strips.2. Make sure the capacity*particle c... Read more
Crash on GetFontRealizationInfo when opening Rider with "Open C# Project"
How to reproduce:1. Open user attached project "CameraCapture.zip"2. Click on "Assets" > "Open C# Project" Expected result: Edito... Read more
Standard Shader Graph Material's shadows breaks when moving the Scene vi...
How to reproduce:1. Open the user's attached "Example.zip" project2. Open the "samplescene" Scene3. Observe the left GameObject's sh... Read more
[URP] No option to use fast approximate versions of conversion functions...
SRGBToLinear and LinearToSRGB conversion functions add non-insignificant performance hit on low-end mobile devices.To resolve use UR... Read more
[iOS] Plugin "Compile Flags" do not update on Append Build
Changes to native source "Compile flags" are not respected 1. Build the attached project for iOS2. Go to TARGETS > UnityFramework... Read more
Warnings are logged for editor-only assemblies when building project
How to reproduce:1. Open user's project "BugReport13.zip"2. Go to File -> Build Settings3. Make sure Target Platform is set to Wi... Read more
Failed video import is uploaded to and pulled from the Unity Accelerator
How to reproduce:1. Install Unity Accelerator on a machine that can be reached from both Linux and Windows2. Open the user attached ... Read more
ArgumentNullException gets thrown in the Console when trying to duplicat...
How to reproduce:1. Create a new project2. Install the Shader Graph package3. Create a new Sub Graph4. In the Shader Editor disable ... Read more
Public Spaceship demo errors due to missing prefabs and references on 20...
1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo2) Delete Library if present3) Open the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used