Search Issue Tracker
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0a1
Issue ID
932955
Regression
No
[Timeline] Clip Offset Rotations values are not returning entered values
Steps to reproduce:
1. Open the attached project
2. Open the RotationBug scene
3. Select the Cube in the Hierarchy view
4. Open the Timeline Window
5. Select the clip and edit the "Clip Root Motion Offsets" (Rotation x = 90, y = 90, z = 90)
6. Observe the clip Offset Rotations values are not returning entered values
Actual results: The values change (x = 90, y = 351, z = 0)
Expected results: The values should stay the same as entered (x = 90, y = 90, z = 90)
Reproduced with: 2017.1.0p1, 2017.2.0b4, 2017.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
Add comment