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Third Party Issue

Votes

1

Found in

2022.3.28f1

6000.0.2f1

Issue ID

UUM-71762

Regression

No

[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(Experimental) is disabled and the Player is running on the Google Pixel 6 with the March security patch installed

-

Reproduction steps:
1. Open the attached “URP_Sample” project
2. Build and run the Player (File > Build And Run)
3. Let the Player run for ~10 minutes
4. Observe the Player

Expected result: The Player does not crash
Actual result: The Player crashes

Reproducible with: 2022.3.28f1, 6000.0.2f1
Could not test with: 2021.3.38f1 (Could not downgrade Universal RP Config package)

Reproducible on: MacOS Sonoma 14.4.1 (Intel), Windows 11 (user’s)
Not reproducible on: No other environment tested

Reproducible with these devices:
VLNQA00460, Google Pixel 6 (Pixel 6), Android 14, CPU: Google Tensor (Whitechapel), GPU: Mali-G78

Not reproducible with these devices
VLNQA00422, Samsung Galaxy S21 Ultra 5G (SM-G998B), CPU: Exynos 2100, GPU: Mali-G78, OS: 11
VLNQA00521, Samsung Galaxy S22 Ultra (SM-S908U), Android 12, CPU: Snapdragon 8 Gen 1 (SM8450), GPU: Adreno (TM) 730
VLNQA00175, Samsung Galaxy Note9 (SM-N960F), Android 10, CPU: Exynos 9 (9810), GPU: Mali-G72
VLNQA00372, Samsung SM-G991U (SM-G991U), Android 12, CPU: Snapdragon 888, GPU: Adreno (TM) 660
VLNQA00498, Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 13
VLNQA00499, Google Pixel 7 (Pixel 7), CPU: Google Tensor G2, GPU: Mali-G710, OS: 15
VLNQA00519, Google Pixel 4 (Pixel 4), Android 12, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640

Workarounds:
- Use the beta OS update
- Enable the Graphics Jobs(Experimental)

Notes:
- The issue is not reproducible on MacOS Sonoma 14.4.1 (Intel) (Buildtime, Runtime)
- Issue depends on the OS version to reproduce, no correlation between the Graphics APIs or GPUs

The whole stack trace:
#00 pc 00000000017d8518 /vendor/lib64/egl/libGLES_mali.so (BuildId: 5df901741dd97a6e)
#01 pc 00000000017e9224 /vendor/lib64/egl/libGLES_mali.so (BuildId: 5df901741dd97a6e)
#02 pc 00000000017ebf0c /vendor/lib64/egl/libGLES_mali.so (BuildId: 5df901741dd97a6e)
#03 pc 00000000000ca7cc /apex/com.android.runtime/lib64/bionic/libc.so (__pthread_start(void*)+204) (BuildId: 33ad5959e2b38fc822cda3c642e16c94)
#04 pc 00000000000607b0 /apex/com.android.runtime/lib64/bionic/libc.so (__start_thread+64) (BuildId: 33ad5959e2b38fc822cda3c642e16c94)

  1. Resolution Note:

    Testing confirms this issue only exists on Pixel 6 devices using the Mali r46 driver which is reported to be buggy. Later updates using the Mali r47 driver fixes the issue and ARM has indicated this is being discussed with the OEM (https://community.arm.com/support-forums/f/graphics-gaming-and-vr-forum/56325/mali-g78-google-pixel-6-vulkan-crash-in-cmarp_backend_thread).

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