Search Issue Tracker
The screen is skewed in 1 frame when changed screen orientation with dis...
How to reproduce: 1. Download and open the attached project "AutoRotationTestBug.zip" 2. Make sure that "Use Animated Autorotation" ... Read more
Profiler does not record the data when logging via scripting with Profil...
For this to reproduce, do not record via Profiler window. To reproduce: 1. Open attached project "prof.zip", scene main 2. Enter Pl... Read more
Misleading error message about serialization when you open a project wit...
To reproduce: 1. Open attached project 2. See the error in the console: Failed to load 'path/SceneWithErrorOnYaml.unity' because it ... Read more
[LWRP] Switching Color space from Gamma to Linear gives very bright lights
Steps to reproduce: 1) Open Unity Hub and create a new LWRP template project 2) Update LWRP package to 5.7.2 in the Package Manager... Read more
[GPU PLM] Wide angle spotlights cause wrong indirect bounce color
Steps to reproduce: 1. Download the attached project 2. Make sure that Spotlight - Red, Spotlight - Blue, and Spotlight - Green are... Read more
Array of Enum nested inside Generic Class does not serialize correctly w...
Reproduction steps: 1. Open the Project inside of "GenericEnumBug.zip" 2. Open the "SampleScene" and play it 3. Notice on the UI t... Read more
[Alembic Importer] Alembic/Standard Shader not supported for LWRP
The Alembic/Standard Shader (and possibly others) are seemingly incompatible with the Lightweight Render Pipeline. When importing a... Read more
Edge Collider 2D Edit mode exits after every edit made in Prefab Mode
Steps to reproduce: 1. Open attached project "Edge.zip" 2. Open "Edge" Prefab in Prefab mode 3. Try to Edit Edge Collider Expected ... Read more
Roll-a-Ball Tutorial Project does not have a readme file
Reproduction steps: 1. Inside of Unity Launcher, go to "Learn" -> "Tutorial Projects" 2. Download and Launch "Roll-a-ball" Unity Tut... Read more
One tile is displayed when converting multiple tiles Tilemap to prefab a...
How to reproduce: 1. Open the attached "TileMapBug.zip" project 2. Create a Tilemap in the Hierarchy (right-click -> 2D Object -> Ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TransformAccessArray.Add behaves differently when the argument is null and the argument is an int
- [iOS] App crashes when trying to use WebCamTexture depth data on back triple camera
- [Mobile] Only second base Camera out of two base Cameras with priority 1 and -1 is rendered in the Player
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path