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[Tree Creator] Tree Material resets to default when altering Tree Compon...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "SpallRepro.zip" Project 2. Press on the "OptimizedTree" GameObjec... Read more
[HDRP] Volume lighting has noticeable artifacts when using Camera.Render...
How to reproduce: 1. Open the user-submitted project ("BugReports.zip") and open the "Bug-VolumeArtifacts" scene 2. Observe the Game... Read more
Looped animation Transition Graph flickers when moved in the Inspector i...
How to reproduce: 1. Open the attached project "case_1131785-AnimatorNodeInspectTransitionGraphFlicker_1" and scene "SampleScene" 2.... Read more
[Probuilder] Mesh renderer with ProBuilder Trigger is not disabled after...
To reproduce: 1. Open QA attached project "PBuilder.zip" 2. Enter Play mode and press Space Expected: trigger is still hidden after... Read more
RectTransform is shown as override in Overrides window after dependent c...
Steps: 1. Open attached project 2. Load Test scene 3. In the scene, observe that there are no Prefab overrides on the Prefab in the ... Read more
[HDRP] Camera.RenderToCubemap inverts faces
Steps to reproduce: 1. Open original project "BugReports.zip" 2. Compare Game and Scene View Expected result: Camera.RenderToCubem... Read more
[Linux] Editor crashes using OpenSSL when trying to access SSL_CTX_load_...
How to reproduce: 1. Download, extract and open user's attached project ('unity-openssl-crash-linux-master.zip') 2. Attach 'Test.cs'... Read more
The generated IL2CPP code no longer Marshals a Struct to its Native Repr...
To reproduce: 1. Download attached project "IL2CPPMarshalling.zip" and open in Unity 2. Open "Main" scene 3. Build for iOS 4. In th... Read more
Lerp in Shaders behaves abnormally when using different GPUs
How to reproduce: 1. Open "Main Scene" in the attached "LerpShaderBug.zip" 2. Click on the Assets > Models > Jungle Plant > "Jungle... Read more
Characters with higher Step Offset collide with objects which are above ...
How to reproduce: 1. Open attached Unity project "CharacterControllerCollisionBugTest" 2. Enter the Play mode 3. Wait until Characte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application