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[Tilemap] Tilemap.SetTile method documentation in the IDE lacks descript...
How to reproduce:1. Open the attached '1292596.zip' project2. In the Project window double-click on the 'Test' Script3. Hover the mo... Read more
[PackMan] Incorrect version of Asset is downloaded when using "Open In U...
How to reproduce:1. Open Rewired asset in the Asset Store window - https://assetstore.unity.com/packages/tools/utilities/rewired-216... Read more
Editor Crashes when particle system duration field is cleared after ente...
Reproduction steps:1. Open user's attached project "ParticleSystemBug.zip" and scene "SampleScene"2. Enter Play Mode3. In Hierarchy ... Read more
GlobalObjectIdGlobalObjectIdentifiersToObjectsSlow sometimes returns a r...
Reproduction steps:1. Import GlobalObjectIdBug.cs2. Click Window -> GlobalObjectID bug. Expected result: Null objects and a Direc... Read more
Linux Editor crashes at "gtk_fixed_put" when opening a project
How to reproduce:1. Open the user attached project (Samples.zip)2. Observe the crash Reproducible with: 2019.3.0a2, 2019.4.15f1, 202... Read more
Mesh/material selection window opens between 2 screens when using dual m...
Reproduction steps:1. Open the attached Project "bug-report"2. Select the "Cube" object3. Click on the selection dot on the Mesh fil... Read more
No visual override is shown in the Inspector when removing an event from...
How to reproduce:1. Open the user's attached "EventPrefabBug.zip" project2. Open the "SampleScene" Scene3. Select the "Button" GameO... Read more
[iOS] Background audio sources are stopped when launching an app with "D...
Reproduction steps:1. Open attached project "Case_1286259"2. Open "Edit -> Project Settings... -> Audio" and make sure "Disabl... Read more
Undoing a Text change in Text Components pastes restored text into Proje...
How to reproduce:1. Open the attached "1292220" project2. Open the SampleScene3. Select the Canvas -> "Edited" Prefab and delete ... Read more
Package compute shaders don't compile automatically when upgrading a pro...
Repro steps:1. Download the repro project: https://drive.google.com/file/d/169UcveLRJcUNmkBe6QknocBtyY5NBpx5/view?usp=sharing2. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used