Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0f3
Issue ID
931383
Regression
No
Editor crashes at mono_jit_runtime_invoke when setting AnimationPlayableOutput.SetSourcePlayable()
Steps to reproduce:
1. Download repro_931383.zip and open "test" scene
2. Enter play mode
3. editor crashes
Results: editor crashes when setting AnimationPlayableOutput.SetSourcePlayable() if playable asset is created from built in playable assets script (Create -> Playables -> Playable assets C# script)
Reproduced with: 2017.2.0b3, 2017.1.0f3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #930814