Search Issue Tracker
Duplicate
Votes
0
Found in
2017.2.0b3
Issue ID
932080
Regression
Yes
[ARKit] Unity crashes when building a scene
To reproduce:
1. Create an empty project
2. Import ARKit from the Asset Store
3. Go File-> Build
4. Select UnityParticlePainter scene to be included in the build
5. Build
Expected: Scene is built without any issues.
Actual: Editor crashes.
Reproduced with: 2017.2.0b3
Not reproducible with: 5.6.2p4, 2017.1.0f3
Regression since 2017.2.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”
This is a duplicate of issue #932078