Search Issue Tracker
Fixed in 2017.2.0f3
Votes
0
Found in
5.6.2p4
Issue ID
932346
Regression
No
Cloth/SkinnedMeshRenderer - Failed asserts due to bad AABB data
Bad AABB Data is causing a tonne of asserts.
updated repro:
Editor assserts when the cloth component penetration is set to zero
Steps to reproduce:
1. Open attached project
2. Create a cube
3. Add a rigidbody and a cloth component to the the cube
4. Edit constraints and change max distance and penetration to zero
5. Run the scene
-Editor asserts at this point
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Add comment