Search Issue Tracker

Fixed in 2017.3.0f3

Fixed in 2017.2.X

Votes

0

Found in

2017.2.0b3

Issue ID

932078

Regression

Yes

m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep after importing ARKit package from asset store

Scene Management

-

To reproduce:
1. Create new project
2. Import ARKit from the Asset Store
3. Open UnityParticlePainter scene
4. If Unity hasn't crashed yet, switch to the other scene

Expected: Switching between scenes is done without any crashes.
Actual: Unity crashes after switching scene.

Errors appear in console:
Failed to load component (MonoBehaviour)! Removing it!
Assertion failed: Assertion failed on expression: 'm_TransformData.hierarchy == NULL'

Note: On 2017.2.0b1 Unity crashed just after importing ARKit from the Asset Store. Just after importing ARKit and opening UnityParticlePainter scene Unity should crash.

Reproduced with: 2017.2.0a1, 2017.2.0b3
Not reproducible with: 5.6.2p4, 2017.1.0f3
Regression since 2017.2.0a1

Fixed in new ARKit package version 1.0.8

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.