Search Issue Tracker
Fixed in 2017.3.0f3
Fixed in 2017.1.X, 2017.2.X
Votes
0
Found in
5.6.0f3
Issue ID
904655
Regression
No
Disabling Cloth Component on Prefab crashes the Editor at (Unity::Cloth::SetEnabled)
Reproduction steps:
1. Create a new project.
2. Create an empty object.
3. Add Cloth component to it.
4. Move it to project window to create prefab.
5. Disable cloth component on that prefab.
Expected Result: No Crash happens.
Actual Result: Editor crashes immediately.
Reproduced on: 5.6.0f3. 5.6.2p2, 2017.1.0f3, 2017.2.0b3, 2017.3.0a6.
Works fine on: 5.5.4p1.
Regression introduced in 5.6.
Fixed in 2017.3.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment