Search Issue Tracker
Fixed
Fixed in 2021.3.37f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b11
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.6f1
2023.3.0b3
6000.0.0b11
Issue ID
UUM-60655
Regression
No
The “>” indicator is not shown for expandable menus when opening a submenus in the “Add Component” menu
How to reproduce:
1. Open the user’s attached “sw-2024-vr-take2.zip” project
2. Select any GameObject in the Hierarchy window
3. In the Inspector window, press the “Add Component” button
4. Select “Scripts”
5. Observe the result
Expected result: Expandable menus don't have a “>” indicator
Actual result: Expandable menus have a “>” indicator
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3
Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Resolution Note (fix version 6000.0.0b11):
Fixed in: 6000.0.0b11
Resolution Note (fix version 2023.2.15f1):
Fixed in: 2023.2.15f1
Resolution Note (fix version 2022.3.22f1):
Fixed in: 2022.3.22f1
Resolution Note (fix version 2021.3.37f1):
Fixed in: 2021.3.37f1