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Fixed in 2017.2.0f3



Found in


Issue ID




Enabling Frame Debugger and clicking on one of its drawcalls results in Game view not being rendered if Direct3D9 API is used

Graphics - General


How to reproduce:
1. Open the attached "2017.1b7 FrameDebuggerBug" project
2. Go to File --> Build settings --> Player Settings and choose Direct3D9 as a default Graphics API
3. Go to Window --> Frame Debugger and enable it
4. Make sure the Game view window is visible and click on one of the drawcalls in the Frame Debugger list

Expected result: Clicking on an item from the list will show Game view as it appears including that drawcall
Actual result: Game view is not rendered

1. When clicking on Camera.ImageEffects, Draw Dynamic and Camera.Render, Game view seems to be rendered okay
2. Not reproducible with other Graphics API's

Regression introduced in - 2017.1.0b2
Reproducible with - 2017.2.0a1, 2017.1.0b8, 2017.1.0b2
Not reproducible with - 2017.1.0b1, 5.6.1f1

Fixed in 2017.2.0b7

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