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Fixed in 2018.1.X
Votes
1
Found in
5.6.1p1
Issue ID
915350
Regression
No
[macOS][Metal] Unable to open project after enabling Metal Editor Support* (Experimental) and deleting Library folder
If Metal Editor Support* (Experimental) is enabled and Library folder is deleted, a project can no longer be opened. It freezes at loading bar.
Steps to reproduce:
1. Create new project
2. Import Spine Assets package (attached)
3. fix api upgrade errors
4. Enable Metal Editor Support* (Experimental) in Player Settings
4. Save and close Unity
5. Delete Library folder inside project files
6. Open the project
Result: Unity freezes at loading the project.
Editor.log output:
Updating Assets/Examples/Spine/Strechyman/stretchyman_SkeletonData.asset - GUID: 162719d41016c854abf0355feb0e14e8...
Metal: GrabIntoRenderTexture mismatched grab pass: 0 / 80
(Filename: /Users/builduser/buildslave/unity/build/Runtime/GfxDevice/metal/TextureReadbackMetal.mm Line: 143)
Receiving unhandled NULL exception
Obtained 12 stack frames.
Reproduced with: 5.6.1p2, 2017.1
5.5.3p3 (no Metal Editor Support* (Experimental) feature in this version).
Note: not reproducible on Windows.
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