Search Issue Tracker
About Unity: Build number is displayed in 2 lines
Steps to reproduce: # Create a new Unity project # Go to Unity ->About Unity # Observe the build number in the modal Expect... Read more
Wrong number is returned when using “Target.Pool.CountActive” in ObjectP...
How to reproduce: 1. Open the user’s attached “unity object pool error.zip” project 2. Enter Play Mode 3. In the Hierarchy, selec... Read more
Build failed with an error in the "UnityLinker"
Steps to reproduce: 1. Open the "BuildingErrorIssue" project 2. Build the project on the Android platform 3. Observe the Console... Read more
[iOS] Mute Other Audio Sources causes audio not to resume when changing ...
How to reproduce: 1. Download and open the attached "U2023_MOAS_MRE_Project" project 2. Build and run for iOS 3. Turn on silent m... Read more
[macOS] Multiple context menus can be opened when right-clicking the Ass...
Reproduction steps: 1. Open user attached project "My Project-a.zip" 2. Right-click on the Assets folder 3. Expand the context ... Read more
Assertion failure on Gradient::EvaluateHDR when setting Line Renderer po...
How to reproduce: 1. Open the attached project "CrashSecondScreen.zip" 2. Build the project for UWP 3. Open the built Solution 4... Read more
UI Builder: "Select RenderTexture" title needs small update as it misses...
Steps to reproduce: # Create a project # Window->UI Toolkit->UI Builder # Go to the "Controls" window and find "Button" # Do... Read more
Shadows of GameObjects flicker when using the Billboard Renderer and the...
How to reproduce: 1. Open the attached “My project.zip“ project 2. Open the “Billboards Broken Shadows“ Scene 3. Build And Run 4. Lo... Read more
Player window resolution is reset after making the Player fullscreen and...
How to reproduce: 1. Create a new Unity project 2. In the Project Settings → Player → Resolution and Presentation set the “Fullscr... Read more
Timeline releases Cinemachine overrides too late when playing a Cinemach...
How to reproduce: 1. Open the attached “CinemachineTimelineTest.zip“ project 2. Open the “SampleScene“ Scene 3. Pause and enter Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present