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When Texture2D has TextureFormat.RGBAHalf, the mesh moving is not smooth

Graphics - General

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May 24, 2017

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Version: 5.6.1f1

Reproduction steps: 1. Open the attached project "case_914339-smaller.zip"; 2. Open the scene "test"; 3. Enter Play mode and observe... Read more

0
votes
Active

[Android] The shadow is cut off before the object (reproduces only on 4....

Mobile

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Jan 16, 2017

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Version: 5.4.3f1

Reproduction steps: 1. Open the attached project; 2. Open the scene "test"; 3. Observe the game view; 4. Build a scene to the device... Read more

2
votes
Active

[Material] - 2017.1 : Material reference appears to be missing on the Ho...

Graphics - General

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May 31, 2017

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Version: 2017.1.0b6

I was investigating a forum post about a user not being able to change the color of a cube via script. When I launched the app to th... Read more

0
votes
Fixed

Additive layer in Animator window on humanoid rig type cause avatar hips...

Animation

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May 31, 2017

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Version: 2017.1.0b7

To reproduce: 1. Open users attached project "New Unity Project.zip" 2. Open "test.unity" scene 3. Enter play mode 4. Select "human_... Read more

1
votes
Active

IAP transaction log not cleared when uninstalling app on Android 7.0

IAP

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May 31, 2017

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Version:

IAP transaction log not cleared when uninstalling app on Android 7.0 Read more

0
votes
Active

App crashes during UnityPurchasing.Initialize on Sony Xperia devices

IAP

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May 31, 2017

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Version:

App crashes during UnityPurchasing.Initialize on Sony Xperia devices Read more

0
votes
Won't Fix

Rename+Rename defaults to Choose Theirs

Collab

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Apr 01, 2017

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Version: 2017.1.0a6

Rename+Rename defaults to Choose Theirs 1. What happened? Two users renamed the same texture to two different names. One user publi... Read more

0
votes
Active

Setting Material.shader has a huge performance difference between Editor...

Graphics - General

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May 30, 2017

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Version: 5.6.1p1

Reproduction steps: 1. Open the attached project. 2. Check Development Build and Autoconnect Profiler checkboxes in the Player Sett... Read more

1
votes
Active

[AssetBundles] OnDisable() is called based on Asset Bundle loading order

Asset Bundles

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May 31, 2017

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Version: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Play the "test" scene. 3. Click the left button in the scene. - Console doesn'... Read more

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