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Fixed in 2021.2.X

Fixed in 2018.4.X, 2019.4.X, 2020.2.X, 2021.1.X



Found in





Issue ID




[Profiler] playerLoop call is automatically expanded in Raw Hierarchy when Profiler.CollectEditorStats is expanded in Hierarchy



How to reproduce:
1. Create and open a new project
2. Open the Profiler window with CPU module active
3. Enter Play mode for a few seconds
4. Exit Play mode
5. Select the "Raw Hierarchy" view mode in the CPU module of Profiler and make sure that all of the "playerLoop" calls are collapsed
6. Select the "Hierarchy" view mode and expand the "Profiler.CollectEditorStats" Call
7. Select the "Raw Hierarchy" view mode

Expected result: the "playerLoop" call is still collapsed
Actual result: the "playerLoop" call is expanded

Reproducible with: 2018.4.22f1, 2019.3.0a5, 2020.1.0a12, 2020.1.0b8, 2020.2.0a9
Not reproducible with: 2019.3.0a6, 2019.3.12f1, 2020.1.0a11
Could not test with: 2017.4.40f1 and earlier (no "playerLoop" call in the Profiler)

-This reproduces in other ways, for example:
a) Expanding "playerLoop" call in "Raw Hierarchy" view mode expands "Profiler.CollectEditorStats" call in "Hierarchy" view
b) Collapsing calls instead of expanding

  1. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.0a4

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0b6

  3. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.5f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.21f1

  5. Resolution Note (fix version 2018.4):

    Fixed in 2018.4.32f1

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