Search Issue Tracker
Duplicate
Votes
0
Found in
2020.1.0a21
2020.2
Issue ID
1242365
Regression
Yes
The ObjectSelector no longer open at its previous screen position
Steps to reproduce:
1. Create a new project
2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and select it
3. In the Inspector, open the Object Selector (either by clicking the icon in the Mesh or Material field)
4. Move the opened Window elsewhere and close it
5. Repeat Step 3
Expected result: Object Selector Window opens at its previous location
Actual result: Object Selector Window opens at its initial position
Reproduced in: 2020.1.0a21, 2020.1.0b8, 2020.2.0a10
Not reproducible in: 2019.3.12f1, 2020.1.0a20
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context
This is a duplicate of issue #1230486