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0
votes
Fixed

Changing files included in compute shader doesn't compile before compute...

Shaders

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May 31, 2017

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Version: 2017.1.0b5

Steps to reproduce: 1. Open the attached project (ComputeIncludeCompilationExample.zip) 2. Open ComputeGlobals.compute and uncomment... Read more

1
votes
Active

[iOS] Shader causing performance drop spike in Renderer.Mesh

Mobile

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May 19, 2017

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Version: 5.5.3f1

Reproduction steps: 1. Open the attached project. 2. Connect Editor Profiler to iOS device. 3. Build and run the "scene1". 4. Wait u... Read more

0
votes
Active

[IL2CPP][iOS] Some public UI text elements set in Inspector become null ...

IL2CPP

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May 25, 2017

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Version: 5.6.1f1

Public UI text elements set in Inspector get stripped on iOS builds. Steps to reproduce: 1) Open the attached project. 2) Build for... Read more

0
votes
Fixed

[2D] Unapplied Module Changes window appears when no changes are made to...

2D

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Jun 01, 2017

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Version: 2017.1.0b8

Unapplied Module Changes window appears when no changes are made to Edit Outline/Edit Physics Shape Steps to repro: 1. import a Spr... Read more

0
votes
Fix in review

[2D] Sprite Mask is Categorized under Miscellaneous in the Components Menu

2D

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Jun 01, 2017

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Version: 2017.1.0b8

Sprite Mask is Categorized under Miscellaneous in the Components Menu Steps to Repro: 1. open the editor 2. from the Editor Window... Read more

1
votes
Fixed

Elevating terrain using TerrainData.SetHeights results in Raycast not hi...

Terrain

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May 31, 2017

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Version: 5.6.1f1

To reproduce: 1. Open attached Unity project "TerrainTest2.zip" 2. Open "Scene" scene 3. Go into play mode 4. Move the mouse around ... Read more

0
votes
Fixed

Awake is called every time the Inspector gets in focus if the Preview wi...

Inspector Functionality

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May 31, 2017

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Version: 2017.1.0b7

To reproduce: 1. Open the project, attached by tester (PreviewAwakeBug.zip) 2. Open "scene01" scene, if not open 3. Enter Play mode... Read more

1
votes
Active

[macOS][Metal] Unable to open project after enabling Metal Editor Suppor...

Graphics - General

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May 27, 2017

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Version: 5.6.1p1

If Metal Editor Support* (Experimental) is enabled and Library folder is deleted, a project can no longer be opened. It freezes at l... Read more

0
votes
Fixed

Enabling Frame Debugger and clicking on one of its drawcalls results in ...

Graphics - General

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May 31, 2017

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Version: 2017.1.0b7

How to reproduce: 1. Open the attached "2017.1b7 FrameDebuggerBug" project 2. Go to File --> Build settings --> Player Settings an... Read more

0
votes
Active

Error communicating with the shader compiler process is thrown on a spec...

Shaders

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May 24, 2017

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Version: 2017.1.0b6

To reproduce: 1. Create a new project 2. Import attached shader Expected: there will be no errors Actual: 'Internal error communica... Read more

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