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votes
Active

[MAC]Cannot click on UI buttons when 2 Game tabs are simultaneously visible

Scene/Game View

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Apr 11, 2017

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Version: 5.6.0f3

To reproduce: 1. Open attached project "gamewindow.zip" 2. Open "K.unity" scene 3. Enter play mode 4. Click on the button in game wi... Read more

0
votes
Fixed

Particle bounds are not being calculated correctly when "Force over Life...

Shuriken

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May 24, 2017

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Version: 5.6.0p4

To reproduce: 1. Create new project. 2. Create Particle System. 3. Enable "Force over Lifetime" module. 4. Set "Force over Lifetime"... Read more

0
votes
By Design

Modifying Collider Mask on runtime skips a frame without collision for t...

Physics2D

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May 31, 2017

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Version: 2017.1.0b7

To reproduce: 1. Download attached project "Platform test.zip" and open in Unity 2. Open "test" scene 3. Enter to Play mode 4. Pres... Read more

0
votes
Postponed

Button hitbox transfers through game window when using two canvases on t...

Scene/Game View

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Jun 01, 2017

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Version: 5.6.1f1

To reproduce: 1. Open attached project "New Unity Project.zip" 2. Open "buttons.unity" scene 3. Enter play mode 4. Click on the butt... Read more

0
votes
Active

[Gear VR] Reflections are black on S6 but work correctly on Note5

VR

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Jun 02, 2017

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Version: 2017.1.0b7

The attached project tests reflections. In multi-pass stereo mode the reflections of moving geometry appear correctly when run on N... Read more

0
votes
Active

[Profiler] CameraEvent.BeforeForwardOpaque and CameraEvent.AfterForwardO...

Profiling

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May 03, 2017

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Version: 5.6.0p3

Steps to reproduce: 1) Open the attached project. 2) Press play. 3) After a couple seconds, stop play mode. 4) Open profiler. Expand... Read more

0
votes
Active

Crash in TransformHierarchyChangeDispatch::DispatchSelfAndParents when u...

Scripting

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May 31, 2017

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Version: 5.6.1f1

Reproduction steps: 1. Open the attached project "Bug_CtrlZ.zip"; 2. If the custom editor panel is not there, go to Window -> LevelU... Read more

0
votes
Fixed

Crash when removing grid component from tilemap

2D

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Jun 02, 2017

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Version: 2017.1.0x2

Reproduction steps: 1. Create new project 2. Create a Tilemap 3. Add grid component to the tilemap 4. Delete grid component from the... Read more

0
votes
Active

Assertion failed on expression: '0' is shown when client is disconnected...

Networking

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Apr 07, 2017

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Version: 5.6.0f3

To reproduce: 1. Open the server project (bugReproServer.zip) and ServerTest scene 2. Open the client project (bugReproClient.zip) ... Read more

0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

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Jun 01, 2017

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Version: 5.6.1f1

-e: see title -repro: --Create new project --switche to webgl --remove webg1.0 from Graphics API settings --Build&Run in Microsoft ... Read more

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