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2
votes
Won't Fix

[Mac] [iOS] Environment.TickCount changes if machine timer is changed

Scripting

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May 24, 2017

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Version: 5.5.3p1

Reproduction steps: 1. Create new project 2. Create script with: void Update () { Debug.Log(System.Environment.TickCount); } 3. Run ... Read more

0
votes
Fixed

Reimporting multiple selected fbx parts merges project window previews

Asset and Scene Management

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May 26, 2017

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Version: 5.6.1f1

Steps to reproduce: 1. Download and open the attached project 2. Find a model and select it's individual parts 3. Right click -> Rei... Read more

1
votes
Active

Lighting is darker in build when using Vulkan Graphics API

Shadows/Lights

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May 29, 2017

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Version: 2017.1.0b7

To reproduce: 1. Open the project, attached by tester (vulkanLightingIssue.zip) 2. Build the project for PC standalone 3. Launch th... Read more

0
votes
Fixed

Edit handles for collider used by composite collider are offset dependin...

Physics2D

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May 31, 2017

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Version: 5.6.1p2

Steps to reproduce: 1. Open attached project 2. Open scene "2D-RAT" 3. Select "Platform 1" in hierarchy and notice that it has coll... Read more

0
votes
Fixed

Physics2D.LineCast doesn't detect collision with specific collider

Physics2D

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May 31, 2017

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Version: 5.6.1p2

Steps to reproduce: 1. Open attached project 2. Open scene "2D-RAT" 3. Run scene 4. Player will fall until it collides with platfor... Read more

4
votes
Fixed

Invalid GUID in project settings after every build on Android

Editor - Other

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May 26, 2017

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Version: 5.6.1f1

Steps to reproduce: 1. Open attached project 2. Build and run for android -Could not extract GUID Error appears ( if error didn't ap... Read more

0
votes
Duplicate

Scene objects are totally dark when Realtime Global Illumination is disa...

Shadows/Lights

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Apr 27, 2017

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Version: 2017.1.0b2

Reproduction steps: 1. Open project attached(UnlitTest.zip). 2. Open scene "scene". 3. Open Lighting windows and press Generate ligh... Read more

6
votes
Fixed

ENABLE_PLAYMODE_TESTS_RUNNER define is true even when PlayMode tests are...

Scripting

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May 19, 2017

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Version: 5.6.1f1

To reproduce: 1. Download and open attached "repro912728.zip" project. 2. Go to build settings. 3. Build the project on any platfor... Read more

0
votes
Active

When Texture2D has TextureFormat.RGBAHalf, the mesh moving is not smooth

Graphics - General

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May 24, 2017

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Version: 5.6.1f1

Reproduction steps: 1. Open the attached project "case_914339-smaller.zip"; 2. Open the scene "test"; 3. Enter Play mode and observe... Read more

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