Search Issue Tracker
Not Reproducible
Votes
0
Found in
Issue ID
1234807
Regression
No
[instability] assetBundleVariant YAML parse issue in HDRP package: DebugDisplayLatlong.sha
Test EditorTests - WindowsEditor (Isolated Packages Verified)
Showing issue wih
[11:37:43] Logs: The property 'assetBundleVariant' in file: 'Packages/com.unity.render-pipelines.high-definition/Runtime/Debug/DebugDisplayLatlong.shader.meta' was not parsed as a Scalar YAML value, please ensure this value is saved in the file as a Scalar value.
Seems to be an instability that has been around for a while
https://unity.slack.com/archives/C6S9N9N2D/p1579064256030700
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
- Frame Debugger scrollbar gets cut off at the bottom when the Frame Debugger window is maximised
- Frame Debugger docked with the Game View can still be enabled when Game View is maximised and minimised
Add comment