Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X
Votes
4
Found in
2019.3
2019.3.7f1
2020.2
Issue ID
1233575
Regression
No
Scenes in an AssetBundles built from a package are not found by SceneManager
How to reproduce:
1. Open attached project "AddressablePackageExample.zip"
2. Open Test Runner (Window -> General -> Test Runner)
3. In Test Runner, select PlayMode tab
4. Double click on "AddresablePackageExample" -> "ABScenePlaymodeTest.dll"
Expected result: all tests passes
Actual result: "CanLoadSceneFromAssetBundle_BuildtFromPackage" test does not pass
Reproducible with: 2019.3.9f1, 2020.1.0b5, 2020.2.0a7
Could not test with: 2017.4, 2018.4 due to errors in the console window
Comments (1)
-
VolvoCarsMrX
Apr 21, 2020 15:16
Does it need so many votes for this bug to be solved? Thanks!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.10f1