Search Issue Tracker
Fixed in 2021.3.28f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a8
Votes
1
Found in
2021.3.21f1
2022.2.11f1
2023.1.0b8
2023.2.0a6
Issue ID
UUM-29964
Regression
Yes
[IL2CPP] No C#-to-C++ line-mapping JSON file present when exporting Android project
How to reproduce:
1. Open the user’s attached “1504912_Il2CPPnoJSON” project
2. Click the “Android Build → Export” build option from the menu
3. Open the project’s root directory
4. Search for the “LineNumberMappings.json” file under the generated Export directory
Expected result: “LineNumberMappings.json” file is present
Actual result: “LineNumberMappings.json” file is missing
Reproducible with: 2021.2.0a18, 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Not reproducible with: 2020.3.46f1, 2021.2.0a17
Reproduced on: macOS 13.0 (Intel)
Note:
The issue doesn’t occur when building an APK – the file is present under the “root → APK” directory
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
- Addressables Analyzer flags duplicate resource references from ScriptableObjects incorrectly when the corresponding field has been removed
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
Resolution Note (fix version 2021.3.28f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-25446
Resolution Note (fix version 2023.2.0a8):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-25446