Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X, 6000.6.X
Fixed in 6000.5.0a7
Votes
2
Found in
6000.0.63f1
6000.2.14f1
6000.3.0f1
6000.4.0a5
6000.5.0a2
6000.6.0a1
Issue ID
UUM-129405
Regression
No
[Forward+] URP Realtime reflection probes do not update when RenderProbe() is being called once per second
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the Scene view
Expected result: The middle Sphere’s reflection correspond to the moving Sphere and Cube
Actual result: The reflection does not update
Reproducible with: 6000.0.63f1, 6000.2.14f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note (fix version 6000.5.0a7):
Fixed in 6000.5.0a7