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Crash in physx::PxsBroadPhaseContextSap::batchUpdate when disabling/enab...
To reproduce:1. Open attached project "crashDone.zip"2. Open and Play "LilyPadCrash" scene.3. Open Scene views, Select "Main Camera"... Read more
[Android] Particle system causes assert or crash
To reproduce:1. Open attached project2. Open john.scene3. Notice the particle systems in the scene.4. Build & run for android5. ... Read more
UnwrapCL.exe crashes on FBX importing if project name has non-english ch...
1. Open attached project (zipped) or 1. Create a project with the name that has non-english characters2. Drag and drop any fbx file=... Read more
Editor Resolution is extremely low
Nvidia GPU driver FXAA antialiasing settings makes Unity blurry and low resolution. Unity editor itself is rendered via Direct3D, so... Read more
[Metal] Mesh and texture are not updated when frame is changed
Reproduction steps:1. Open the attached project.2. Make sure Editor is running in Metal mode (Player Settings > Metal Editor Supp... Read more
[Android] Application crashes with signal 6 (SIGABRT), code -6 (SI_TKILL...
Steps to reproduce: 1) Download attached project 'Space Glass.zip'2) Build and Run 'Game' scene on a device3) After custom splash im... Read more
Crash in "ves_icall_System_Array_FastCopy" when switching scene after re...
Steps to reproduce:1. Open the project attached2. After a few seconds, terminal should be filled with 2-10 error messages:PPtr cast ... Read more
Fatal Error "Size overflow in allocator." when importing ".tex.dds" files
1. Download the project "Name.zip"2. Open the project Result: In Unity 5.4 and 5.5 Import process freezes on a random .tex.dds file ... Read more
Can't unload previous Scene, on the same frame when new Scene is Loaded ...
To reproduce:1. Open attached project "UnloadSceneAsyncBug"2. Open "loaderWorking" scene and Play it.3. Press "SCENE 1" button in Ga... Read more
[Android] WebcamTexture.videoRotationAngle during first frames returns i...
How to reproduce:1. Open the attached project "WebCamRotation.zip"2. Build and run on android device3. You can tap on the screen so ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used