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Not Reproducible

Votes

0

Found in

5.6.0b10

Issue ID

888874

Regression

No

Collab - Deep Dive Start - Collab recovers poorly from latency spikes

Collab

-

Assuming you have a Collab enabled project. Assuming you have a Web Debugger of some kind that is capable of injecting latency into a network connection (in this case Clumsy was used - https://jagt.github.io/clumsy/download)(Fiddler also works well). Also assumed that your project is not empty.

1. On Clumsy, enable Lag Functions, click inbound and outbound and add a 300ms delay.
2. On Unity, click on Start Now

Notice that all transactions are quite delayed. Wait 10 seconds overall. Deactivate Clumsy. Notice that Collaborate does not immediately recover from the lag spike.

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