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0
votes
Fixed

Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...

Graphics - General

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Mar 05, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download SourceEngineDepthFadeGlow.zip and open "main" scene 2. Press play button to enter game mode 3. Edito... Read more

0
votes
Won't Fix

Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...

IMGUI

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Feb 22, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open project 2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more

0
votes
Won't Fix

Editing script crashes editor when using ScriptableObject.CreateInstance...

Scripting

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Mar 06, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open project 2. Select 'Example/Open Shader' in menu 3. Click 'Open Shader' 4. Edit 'ReproduceCrash' script(for exa... Read more

0
votes
Fixed

Two samenamed DLLs collide if both are included in 'Any Platform' except...

WebGL

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Jan 23, 2017

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Version/s: 5.5.0p3

To reproduce: 1) Open attached project 2) Try building it on WebGL Expected: It builds normally, as both plugins are excluded Actua... Read more

0
votes
Fixed

Mono crash after entering/exiting play mode

Animation

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Mar 08, 2017

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Version/s: 2017.1.0a2

Steps to reproduce: 1. Open attached project 2. Open scene "Layout Groups" 3. Run it and Unity crashes. Sometimes more than one run... Read more

0
votes
Fixed

[Android] ApplicationId is not being provided in the build.gradle

Mobile

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Mar 07, 2017

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Version/s: 5.5.2p1

How to reproduce: 1. Open the attached project "AndroidPluginTest.zip" - it has play-services-measurement-8.4.0.aar which contai... Read more

0
votes
Postponed

Incorrectly generated serialization code causes type mismatch with IL2CP...

Mono

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Feb 23, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1) Open the latest attached project. 2) Build for iOS. 3) Deploy to a device. Error appears in Xcode: "Bulk_Ass... Read more

0
votes
Fixed

Splashscreen resources fail to load on 2017.1.0a2, causing FatalErrorMsg...

Asset and Scene Management

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Mar 08, 2017

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Version/s: 2017.1.0a2

Steps to reproduce: 1. Create a new project OR open any project 2. Build for any platform with splashscreen turned on 3. Run it Exp... Read more

2
votes
Fixed

[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend

Windows Store Apps

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Mar 08, 2017

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Version/s: 5.5.1p1

Steps to reproduce: 1. Open attached project 2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend sel... Read more

8
votes
Fixed

[iOS] Some icons are not generated in built Xcode project when Target De...

Mobile

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Mar 07, 2017

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Version/s: 5.5.1p3

When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce... Read more

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