Search Issue Tracker
Fixed in 5.6.0f3
Votes
0
Found in
5.6.0b11
Issue ID
888806
Regression
No
[PLM] 32bit Unity 5.6 crashes if scene is baked with lightprobes and Progressive Lightmapper
[PVR] 32bit Unity 5.6 crashes if scene is baked with lightprobes and PVR
Unity crashes if a scene has lightprobes and is baked with PVR as lightmapping backend in 32bit Unity version.
1. Open attached project in 32 bit
2. Open scene LightprobePVRCrash
3. Click 'Generate Lighting' in the lighting window
4. Observe Unity crashes
(not a regression since Progressive Lightmapper is a new feature in 5.6)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment