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0
votes
Fixed

Cinemachine internal code error "CS1513: } expected", when switching fro...

Package: Cinemachine Classic

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Aug 21, 2021

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Version/s: 2.6.9

How to reproduce: 1. Open the attached project "Prj3.5.zip" 2. Open the Package Manager window 3. Change Cinemachine to 2.6.5 4. Ch... Read more

0
votes
Fixed

[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...

Package: Visual Effect Graph

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Sep 03, 2021

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Version/s: 10.6

Steps to reproduce : - In a system with a trigger even on die - Connect even output to GPUEvent input - Draw a connection from Spaw... Read more

1
votes
Fixed

[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...

IL2CPP

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Aug 13, 2021

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Version/s: 2020.3, 2020.3.16f1, 2021.1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open user's attached "BugRepro" project 2. Open the "SampleScene" Scene 3. Select "File -> Build and Run" Expe... Read more

0
votes
Duplicate

2D Polygon collider does not fit open ended sprite shape

Package: 2D Sprite Shape

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Aug 24, 2021

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Version/s: 6.0.1

2D Polygon collider does not fit open ended sprite shape Repro steps: 1. Download and open the attached "Polygon fail example.zip" ... Read more

0
votes
Postponed

Prefab preview in the Project window does not change after changing the ...

Asset - Database

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Sep 03, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

Reproduction steps: 1. Create a new project 2. Create a Cube in Scene 3. Drag the Cube to the Project window to make a prefab 4. Cre... Read more

0
votes
Won't Fix

Undo only works on some file types in Project window when creating new f...

Scene Management

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Sep 03, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

Reproduction steps: 1. Create a new project 2. Create a Material in the Project window (does not matter if a name is added and the a... Read more

0
votes
Fixed

[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...

iOS

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Sep 01, 2021

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Version/s: 2019.4, 2019.4.16f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project ("1362184_2022.1.0a7.zip") 2. Build And Run on an iOS device 3. When the app finishes... Read more

0
votes
Fixed

[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...

Mobile Graphics

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Aug 23, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "BlendCubemap.zip" project 2. Build and run on the "SampleScene" on an Android device ... Read more

0
votes
Fixed

Memory leak occurs in Player as SharedGeometryBuffers mismatches memory ...

Mesh

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Sep 02, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b6, 2022.1

How to reproduce: 1. Open the attached project "URP_template_2021.zip" 2. When using 2021.2.0b1 and above, go to Edit > Project Sett... Read more

0
votes
By Design

"No cameras rendering" message flickers in the Game view when CommandBuf...

Graphics Device Features

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Aug 31, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached "CommandBufferNoCamera.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. O... Read more

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