Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b1
Issue ID
858677
Regression
Yes
[Mecanim] Unity Editor crashes in DeallocateAvatarOuputForBindings (Runtime/mecanim/animation/avatar.cpp) on load
To reproduce:
Try opening attached project - it crashes
Reproduced in 5.6.0a3, 5.6.0a4, 5.6.0a6
Not reproduced in 5.6.0a1, 5.6.0a2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking
Add comment