Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0p1
Issue ID
858634
Regression
No
[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox shared input
1) Download attached project
2) Setup Xbox controller and Touch Controllers
3) Setup Oculus Rift
4) Enter playmode
5) Pull down on the thumbstick of the left Touch controller
6) Observe it reports -1 (or close to it)
7) Release the thumbstick
8) Pull down on the left thumstick of the Xbox controller
9) Observe it reports 1
Expected: The touch controller reports the same value as the xbox controller on the vertical axis
Additional steps:
Do steps 5) through 9) with the RIGHT touch controller and RIGHT thumbstick of the xbox controller
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Hazneliel
May 07, 2017 06:05
IS still not fixed in 5.5