Search Issue Tracker
Fixed in 5.5.1
Votes
0
Found in
5.6.0a6
Issue ID
858243
Regression
No
[Trails] Trails glitch when attached to particles created via script calling Emit()
Repro steps:
1. Open Scene1 from attached project.
2. Press play.
3. Observe trail behavior.
4. Disable script attached to the particle system and enable the Emission module.
5. Press play and observe proper trail behavior.
Notes:
- Not a regression, happens in 5.5.0f3
- Trails are a new feature introduced in 5.5.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment