Search Issue Tracker
Won't Fix
Votes
0
Found in
5.6.0a6
Issue ID
856980
Regression
Yes
[iOS] Slight increase in app & binary size since 5.4
To Reproduce:
1. Build empty app with 5.6 & 5.4.
2. Archive it in Xcode
3. Observe:
- app without binary 5.2mb vs 5.1 vs 4.9 (5.6 vs 5.5 vs 5.4)
- bin all relevant segments (TEXT & DATA) are ~2.5% larger on 5.6. (See linked spreadsheet)
------
RESOLUTION
It looks like that there's no single place where code size has increased a lot. The size of code in Unity just increased a little bit everywhere. This means that it's not possible to fix this particular regression. However, we will still look into how to reduce application size in other areas.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment