Search Issue Tracker
By Design
Votes
1
Found in
5.4.1f1
Issue ID
854480
Regression
No
[Hierarchy]Context(right-click) menu commands in the hierarchy window have no return names when activated
This results in being unable to write editor commands corresponding to activating those actions through context menu
Steps to reproduce:
1. Download and open the attached project
2. Right-Click-->Duplicate on any GameObject in the hierarchy view
3. Observe no console log
4. Select any GameObject
5. Press CTRL+D on the keyboard
6. Log is outputted
Expected result:
Log:
1. ExecuteCommand ExecuteCommand
2. Copy was made... (GameObject name) (UnityEngine.GameObject)
Actual result:
1. Copy was made... (GameObject name) (UnityEngine.GameObject)
Reproduced on 5.2.3f1. 5.3.7p2, 5.4.1f1, 5.4.3p1, 5.5.0f1, 5.6.0a3
Notes:
-In the project there is an editor script that outputs a debug log if an appropriate command is executed
-Paste and delete also do not work
-Keyboard shortcuts work normally, output logs in this environment as they should
-Currently "Duplicate" is set up to output a separate log from other commands, but commenting it results in CTRL+D outputting "ExecuteCommand ExecuteCommand"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Last item reached” warning is thrown when no search results are found in UI Toolkit Layout Debugger
- UI Elements overlap in the Shortcuts window when docked and resized to a smaller window size
- UIBuilder DataSourcePath dropdown fails to show properties when binding to abstract classes
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
Add comment