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ARCore plugin throws a DllNotFoundException: arcore_unity_api exception ...
Users have reported about ARCore pluging throwing exceptions after a Unity build is deployed to a device. It only seems to occur wit... Read more
Tilemap Palette spawns prefabs from tiles on the palette when entering P...
How to reproduce: 1. Open the user-submitted project 2. Enter Play mode and observe the Scene View 3. Stop the Play mode and go open... Read more
[HDRP] Scene objects are rendered black when realtime directional light ...
How to reproduce: 1. Open user's project 2. Open in Project Window _SCENES > main scene 3. Select Directional Light in Hierarchy E... Read more
Encountered invalid redirect (missing Location header?) error is printed...
To reproduce: 1. Download attached project "LicenceAPITest.zip" and open in Unity 2. Open "main" scene 3. Enter Play mode and hit C... Read more
Scene View hitches when assets/renderers come into view
How to reproduce: 1. Download and open the project from OC. 2. Load Book of the Dead Asset Library 3. In the Scene View fly past the... Read more
Reverb Zone is not work with use Spatialize
Reverb Zone is not work with use Spatialize. 1. What happened If you turn on Spatialize of AudioSource, the reverb will not work. ... Read more
Resonance Audio ambisonic decoder does not work properly with Audio mixe...
Resonance Audio ambisonic decoder does not work properly with Audio mixer controls 1. What happened: When Resonance Audio ambisonic... Read more
[IL2CPP] System.IO.Directory.GetLogicalDrives() returns 0 length array i...
Steps to reproduce: 1. Download 10574411_repro.zip and open "Main" scene 2. Enter play mode 3. Notice that GetLogicalDrives() return... Read more
Resizing a standalone window makes UI jump back and forth
To reproduce: 1. Open the attached project (StandaloneWindowResizeIssue.zip) 2. Build and run it for Mac (bug is really obvious) st... Read more
[LWRP] Shadow cascades double tris of scene
Current shadow cascade rendering in LWRP doesn't cull objects that are fully in closer cascades and don't need to be rendered again,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked