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[AW] Should not be able to edit Samples on read-only clip in AW
You can presently edit the Samples on a read-only clip in the Animation Window. This should not be possible, since the clip asset is... Read more
Camera fails to generate a depth texture
Steps to reproduce:1. Open the attached project (ShaderPassesWithCameraDepth.zip)2. Open the Fog of War/Examples/1. Image Effect/Exa... Read more
[Anim] Animator Window Lock is not locking controller...
Animator Window Lock is not locking controller when other GO with Animator is selected in the scene. Controller is updated when you ... Read more
Distorted mesh geometry when bouncing with physics material
Reproduction steps:1. Open the attached project2. Open the scene "main"3. Enter Play mode Result: after 22 bounces the bouncing bloc... Read more
Application.CaptureScreenshot has strong artifacts with cubemaps
How to reproduce:1. Open the attached project2. Open Supersampling test scene and press play3. First make game view as small as poss... Read more
[BlendShape] Increasing Blend Shapes value to 100, the Cloth component d...
When you increase the value of Blend Shapes from 0 to 100, Cloth component distorts (look the attached gif). Reproduction steps:1. C... Read more
Unity crashes during EmitterStoreData process when a Particle System is ...
Reproduction steps:1. Open the attached project2. Enter Play mode3. Under Particle System "shape" component check "Align to directio... Read more
[Shaders][5.5] Courtyard project shader errors: unrecognized identifier ...
After importing "The Courtyard" project, some shaders are pink due to errors 1. What happened Some of the custom shaders result in e... Read more
Calling AudioClip.UnloadAudioData on an external audio clip unloads all ...
Reproduction steps:1. Open the project2. Open the only scene available3. Play the scene4. Wait for the script to finish-Observe the ... Read more
[Mobile] Light does reflect off of static objects when Baked GI is used ...
When Baked GI is used, light from all light sources does not reflect off of static gameobjects. This occurs when mobile platforms ar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs